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/flex Ding 2100

Posted: Tue Apr 25, 2006 4:51 pm
by Guiscard
Sorry to be unmodest, but I wanted to claim to be the first public raider to reach 2,100 points in the seven core tradeskills of baking, brewing, fletching, jewelcrafting, pottery, smithing, and tailoring. Yay me!


In anticipation of the gripes that I had it easy because of wood elf/tunare fletching and other cultural recipes, I'd like to point out that wood elves do not get the benefit of LoY robes, and as a non-caster, my INT/WIS is capped at 365, so that on every combine, I had a slightly lower chance of skilling up that classes with AAs that allowed additional points of INT & WIS.

Posted: Tue Apr 25, 2006 6:13 pm
by Zephur
umm been over 2100 a while, just diff skills.

Posted: Tue Apr 25, 2006 6:22 pm
by Guiscard
Try that on EQ TC and see whether they let you in the 2100 club. I offered them 200 foraging and 200 fishing and they told me where I could go forage/fish.

Posted: Tue Apr 25, 2006 6:35 pm
by Poohjure
Rare accomplishment indeed, but easier for a Ranger then a Warrior!

22 to go still!

--Poohjure

Posted: Wed Apr 26, 2006 1:29 am
by Zephur
Foraging and fishing ?? LOL may as well try counting begging if you want to count BS skills.

Yes, it sure helps to be a race/diety you can do fletching for 20pp instead of 1k a combine with.

Posted: Wed Apr 26, 2006 1:44 am
by Redi
Grats, slacker!

Zephur, don't be a curmudgeon :P

Posted: Wed Apr 26, 2006 8:29 am
by Hsgames
Grats and being in the 2100 club is the basic skills I.E.

Pottery, JC, Smithing, Tailoring, Fletching, Baking, Brewing

Alchemy, Research, Fishing, Forage, Poison, Tinkering do not count towards the 2100 club. But still the Tinkering Gods still rock.

Posted: Wed Apr 26, 2006 10:52 am
by Guiscard
Zephur is the tinkering man, it is true. My poor tinkerbot is at 273 and each point is like pulling teeth for him. It's sad to be level 16!

Posted: Thu Apr 27, 2006 9:31 am
by Velurian
1750 (the first "gold standard") was always the basic 7 that everyone can do. 2100 is the same deal. That's not to minimize Research, Tinkering, Alchemy and Poisonmaking; if anything, they're often harder (especially research above 200) to raise than the "basic" skills. But when someone said they were in the "1750 club", or now the "2100 club", it's clear what they mean.