Tedahmeister's Guide to Tanking (4 of 4) - Iterative Data

Guides & other useful Information
Post Reply
User avatar
tedahmeister5
Posts: 6
Joined: Sat Aug 24, 2002 11:04 pm

Tedahmeister's Guide to Tanking (4 of 4) - Iterative Data

Post by tedahmeister5 »

Ok here is the final installment of the numerical analysis.

As a caveat... I will add some additional numbers from Gwarf and Jans next time we do Lord B. and from some other tanks as well to get a good comparison of data.

The following numbers reflect itterative data

730.85 - This is the N number and I obtained this number by subtracting my lowest hit (1003) from my highest hit (15620) = 14617.

Now I take the 14617 (15620-1003) and then divide in by 20 (remember the maximum number of DI values is 20) ---

This gives you the MAGICAL VALUE of 730.85 (a VERY HIGH N value) ... well he is the BOSS MOB.

DAMAGE TABLE -----!!!!

DB 1003 DB
DI-1 1734 DI-1
DI-2 2465 DI-2
DI-3 3196 DI-3
DI-4 3927 DI-4
DI-5 4658 DI-5
DI-6 5389 DI-6
DI-7 6120 DI-7
DI-8 6851 DI-8
DI-9 7582 DI-9
DI-10 8313 DI-10
DI-11 9044 DI-11
DI-12 9775 DI-12
DI-13 10506 DI-13
DI-14 11237 DI-14
DI-15 11968 DI-15
DI-16 12699 DI-16
DI-17 13430 DI-17
DI-18 14161 DI-18
DI-19 14892 DI-19
DI-20 15623 DI-20

1003 Minimal Damage
15620 Maximum Damage
4245 DI-4-DI-5-DI-6

Explanation:

1) I was using Fortitude and then Final Stand (this means that there was 35 percent damage taken off the original DB number giving me 65 percent of that number (1003) from 1500 (the RAW DB without any mitigation applied)).

2) I didnt add the additional damage from casting, rocks and the like to get a better distribution of the DI random damage hits

3) My AC was 5324 and my HP were 45517 fully raid buffed. Due to the very limited time of getting damage I had a very low DI (the average damage I recieved was in the DI-4-DI-5-DI-6 range per hit) and was healed easily during the remaining 6 percent of the fight on Lord Bretcht.

I need to explain here that the higher the AC the lower the number of extreme values... (HIGH DI-15-20)... AC pretty much lowers your AVERAGE DI value (thus exponential smoothing of a large distribution of damage).

A long set of numbers is needed to show a true picture, but this is what happened to me during the last 6 percent of the life of Bretcht. Anyway without further ado... the numbers dont lie..


DI-4 Brekt, hits 4245
DI-8 Brekt, hits 6945
DI-3 Brekt, hits 3345
DI-4 Brekt, hits 4020
DI-8 Brekt, hits 7170
DI-5 Brekt, hits 5145
DI-19 Brekt, hits 15620
DI-3 Brekt, hits 3745
DI-4 Brekt, hits 4245
DI-4 Brekt, hits 4020
DI-9 Brekt, hits 7620
DI-4 Brekt, hits 4245
DI-3 Brekt, hits 3345
DI-3 Brekt, hits 3345
DI-8 Brekt, hits 7395
DI-3 Brekt, hits 3345
DI-7 Brekt, hits 6270
DI-7 Brekt, hits 6495
DI-5 Brekt, hits 5145
DI-4 Brekt, hits 4245
DI-3 Brekt, hits 3345
DI-7 Brekt, hits 6245
DI-9 Brekt, hits 8120
DI-8 Brekt, hits 6870
DI-8 Brekt, hits 7170
DI-3 Brekt, hits 3345
DI-5 Brekt, hits 5145
DI-3 Brekt, hits 3345
DI-6 Brekt, hits 5595
DI-4 Brekt, hits 4470
DI-3 Brekt, hits 3345
DI-8 Brekt, hits 6945
DI-3 Brekt, hits 3345
DI-9 Brekt, hits 7620
DI-3 Brekt, hits 3795
DI-9 Brekt, hits 7620
DI-7 Brekt, hits 6270
DI-7 Brekt, hits 6245
DI-19 Brekt, hits 15620
DI-8 Brekt, hits 6870
DI-7 Brekt, hits 6245
DI-3 Brekt, hits 3345
DI-3 Brekt, hits 3345
DI-7 Brekt, hits 6270
DI-3 Brekt, hits 3345
DI-8 Brekt, hits 7170
DI-3 Brekt, hits 3570
DI-8 Brekt, hits 6945
DI-3 Brekt, hits 3345
DI-3 Brekt, hits 3345
DI-5 Brekt, hits 5145

More info to come.

Best regards,
Tedahmeister

Post Reply