Features in eqclient.ini you might want to know about:
1. AutoAFKOn=false [this will prevent you from turning afk after being inactive for a short while]
2. IgnoreNumLockState=true [this will disable the numpad from typing, the way it used to]
3. Log=TRUE [this enables your log automatically when you load eq]
4. AutoMercPassive=true [this sets your merc to passive after being afk for sometime]
Features in eqclient.ini you might want to know about.
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Re: Features in eqclient.ini you might want to know about.
1 & 4 are both available on the options window, under general, as well.
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Re: Features in eqclient.ini you might want to know about.
I'll add one: LogInterval=1
Determines how many seconds pass before EQ writes the current buffer to the log file. The default is 5, meaning any emotes you use GINA for can potentially be delayed by as much as five seconds. You can set it to 0, but I had some issues with GINA missing triggers when I did that - 1 works well.
Determines how many seconds pass before EQ writes the current buffer to the log file. The default is 5, meaning any emotes you use GINA for can potentially be delayed by as much as five seconds. You can set it to 0, but I had some issues with GINA missing triggers when I did that - 1 works well.
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Re: Features in eqclient.ini you might want to know about.
Ulaian wrote:I'll add one: LogInterval=1
Determines how many seconds pass before EQ writes the current buffer to the log file. The default is 5, meaning any emotes you use GINA for can potentially be delayed by as much as five seconds. You can set it to 0, but I had some issues with GINA missing triggers when I did that - 1 works well.
I don't have that line at all anywhere in my eqclient.ini, but it is an ingame command you can use "/LOGINTERVAL[1]"
From the eqstr_us.txt file:
The log file write interval is %1 second(s). To change this, use /loginterval [seconds]. A value of 0 will write immediately to the file without any delay.