For some classes, this is a VERY significant change that went on test this week, for when it goes live:
- Proc effect stacking - Changed how buffs that trigger effects when spells and skills are used ("procs") interact with each other. All procs now have the ability to cast concurrently. This changes previous behavior that only allowed one proc spell to be cast at a time.
https://forums.station.sony.com/eq/index.php?threads/test-update-07-15-15.224976/
I'm looking especially at you, Rogues, but there are some others that it makes a large change for, as well.
(Including Pallies!)
Also:
- The Spell Critical Chance spell effect has been split into separate Critical Chance and Critical Damage effects. Spells that affected one or the other have been changed to have equivalent effects.
This... may end up messing up burns because the way it is now, some things stack that didn't before. We will have to wait and see if it goes live in the exact manner it is now, and then people can adjust burns and stacking accordingly. (There is more to the change, as well, but not going to get into it here... It seems like there need to be some more changes to the abilities before they go live.)
New Proc Rules...(And a spell crit comment...)
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New Proc Rules...(And a spell crit comment...)
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Re: New Proc Rules...(And a spell crit comment...)
It went live today, Wed 22 July:
Game Update Notes: July 22, 2015
Game Update Notes: July 22, 2015